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Clara -- Ten Bells

Character I made for the Indy Horror game ‘Ten Bells’ (out now on steam)
https://store.steampowered.com/app/3044030/Ten_Bells/

Clara used to work at the Ten Bells but now she has unfinished business there.

I used the wonderful Character creator free basemesh for the head and hands starting point, and built the hair using ‘hair tool’ addon for blender. Everything else just normal modelling, sculpting, rigging and texturing.

hair made by combining parts from a few Hair Tool presets and adding extra bits to it

hair made by combining parts from a few Hair Tool presets and adding extra bits to it

I found some tiling smart materials for making the lace on substance share website.  I had to still do some manual cleanup to get the shapes I needed.

I found some tiling smart materials for making the lace on substance share website. I had to still do some manual cleanup to get the shapes I needed.

early rig tests

early rig tests

in engine we use a fresnel effect to add to the ghostlyness

in engine we use a fresnel effect to add to the ghostlyness