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WW2 American Golem Unit

Based on the amazing concept by Jon Cameron Li https://www.artstation.com/joncameronli

Wanted to try something more complex but still half organic, so this concept was a perfect fit.

3D Viewer -- ANIMATED!!

Rear View

Rear View

CockpitCloseup

CockpitCloseup

Gun Closeup

Gun Closeup

Flat Colors

Flat Colors

Wireframe

Wireframe

Matcap

Matcap

I used the curve tube brush to build out the tree body since carving overlapping vines seemed way too much work.

I used the curve tube brush to build out the tree body since carving overlapping vines seemed way too much work.

Pilot Polygroups

Pilot Polygroups

Close Up on the finished pilot.

Close Up on the finished pilot.

The Tree Body had to be broken into parts to get the level of detail I wanted without crashing zbrush. Each segment was between 2-4 million verts once the bark was stamped on.

The Tree Body had to be broken into parts to get the level of detail I wanted without crashing zbrush. Each segment was between 2-4 million verts once the bark was stamped on.

Hi-res tree body

Hi-res tree body

High Poly Everything in Zbrush

High Poly Everything in Zbrush

So many Joints

So many Joints

Finished Rig

Finished Rig

Final Realtime Render

Final Realtime Render