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3D asset based on the art of Gareth Davies (‘Spudonky’ on Twitter), https://twitter.com/Spudonkey/status/1052666010434584576

The concept was pretty loose and flat so I wanted to see how much life I could bring to it. I was tempted to texture it in a cel shaded style to match the art, but figured I should keep pushing on high-res texturing.

Zbrush sculpted
Maya for retopo, UVs and posing
Substance Painter for texturing
Sketchfab for realtime rendering

Justin t phillips screen shot 2019 02 27 at 4 39 37 pm
Justin t phillips screen shot 2019 02 27 at 4 39 53 pm
Justin t phillips screen shot 2019 02 27 at 4 40 40 pm
Justin t phillips screen shot 2019 02 27 at 4 42 01 pm
Justin t phillips a screenshot

Sculpt WIP 1

Justin t phillips a screenshot 4

Sculpt WIP 2

Justin t phillips a screenshot 6

Sculpt WIP 3

3D Viewer