Based on the amazing concept by Jon Cameron Li https://www.artstation.com/joncameronli
Wanted to try something more complex but still half organic, so this concept was a perfect fit.
3D Viewer -- ANIMATED!!
I used the curve tube brush to build out the tree body since carving overlapping vines seemed way too much work.
Close Up on the finished pilot.
The Tree Body had to be broken into parts to get the level of detail I wanted without crashing zbrush. Each segment was between 2-4 million verts once the bark was stamped on.
Hi-res tree body
High Poly Everything in Zbrush
So many Joints
Final Realtime Render